Virvius Update (12/08/21)


Log - 12/08/21

Notes: 

  • Dev Build Version 34

Changes/Additions

  1. Environmental effects on visor.
  2. Photon Cannon Weapon.
  3. Faster swimming.
  4. Headquarters: Sector 2 & 2.1 (partly finished).
  5. Headquarters Sector 1.1 in development.
  6. New starting entrance area.
  7. Photon cannon is obtainable (In a secret).
  8. Photon cannon appearance is changed.
  9. Elevator Sounds
  10. Elevator & fan damage/mutilation.
  11. New Photon Cannon sounds (Rev up/down/shot).
  12. Preview video demo before playing the game.
  13. Minigun spin up is shorter.

[Bug Fixes]

  • Enemies now react more with difficulty.
  • Din enemy doesn't jump high in the air.
  • Fixed some bugs with grunt/din enemy (again).

[Issues/Problems]

  1. Player seems to get stuck randomly on edges.
  2. Grunt enemy runs in one spot randomly.
  3. Grunt enemies wont move when engaging with player (after player dies, starting a new game fixes it)
  4. Din enemy takes time to get moving/seeing player.
  5. Din enemy jumps at player awkwardly.

[Planning]

  • Make Enemies access other areas of the game (water) etc.
  • Add make more weapons (4 left).
  • Add more enemies.
  • Add a grenade launcher & explosions.
  • Finish Sector 1.1
  • Build Sector 3.
  • Finish the Level Ending area.
  • Add level transitioning (need more levels built).

Files

Virvius_Windows_Dev_Build_120821.zip 518 MB
Dec 08, 2021

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