Devastation Update (01/10/21)

Log - 01/10/21


  • Optimized game for object pooling instead of Instantiate/Destroy
  • Fixed Volume Settings in the options menu, game to automatically save the settings for next time.
  • Changed intro boot video, removed basic user unity animation.
  • Compressed video files to optimize build size.
  • Removed unnecessary files from project.

[Known Bugs]

  • Video background glitches and not looping seamlessly.


Jan 10, 2021
Jan 10, 2021

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