Virvius Update (06/26/21)
Log - 6/26/21
Notes: I've done a massive amount over the past 10 days, two new weapons, more level to explore, doors, keycards and much more. I can't keep up with every bit of detail but I will do my best to keep development in the loop on here.
- Dev Build Version 18
Changes/Additions
- Redesigned Acid pool area - Contains blue key card when acid is drained.
- Receiving area with a crane (will direct to end of level) [unfinished].
- Water plant [Red Key door] operates crane [unfinished].
- New elevator to lower sub level [Blue Key door].
- Lower sub level - Boiler room (Entrance to hot room.
- Lower sub level - Hot room (before command base].
- Lower sub level - Command base (large open area for fighting, holds yellow key card. *red card is there for now until yellow area is built*
- Battle Sword [Weapon #0] when player is unarmed.
- Ultra Shotgun [Weapon #4] .
- Ultra Shotgun Pick up Object.
- Blue, Yellow and Red Key Card Pickups. (Yellow Card is shut off due to undeveloped yellow area.)
- Turok 2 type swimming - Still buggy but will be fixed later.
- Secret area with red armor - Unobtainable until warp portals are created.
- Switch Systems [Press, Step & shoot] these switches are interactable which will activate areas.
- New Doors and door system, [Open, locked, blue, yellow and red doors].
- Redesigned the shotguns random bullet shot directions.
- Redesigned enemy damage system.
- More Grunt Enemies & pickups.
- Spiker Ammo Pickups.
- Removed "Ambush" message when stepping over ambush trigger
[Bug Fixes]
- Fixed enemy damage to be more realistic, from 2 health to 8, each bullet now lands damage instead of 1.
- Fixed broken pro builder level object.
- Slowed down Spiker nails so they're visible.
- Fixed enemy damage/death animations from freezing/playing repeatedly.
[Planning]
- Add more power ups (5 left).
- Add a Doom Eternal style helmet HUD maybe?
- Make a fiend type enemy that will chase the player.
- Add/make elevator sounds.
- Add make more weapons (6 left).
- Currently Making a Minigun.
- Finish Water Plant Area.
- Build yellow door area for red key.
- Build a Main Menu.
- Design a better title screen image.
- Build a customizable Options Menu.
- Start creating the Game System [Saving loading all that fun stuff.]
- Need new sounds for spiker cannon and ultra shotgun.
- Change/Obtain/Drop Weapon animations.
Files
Virvius_Windows_Dev_Build_062621.zip 167 MB
Jun 27, 2021
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Virvius - Episode 1 Early Access Available Now!
Shareware Version - A Dark Fantasy FPS Shooter
Status | In development |
Author | Enfenyx |
Genre | Shooter, Survival |
Tags | 3D, Atmospheric, boomershooter, Dark, First-Person, Horror, Retro, Unity |
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