Devastation Update (01/01/20)
Log - 01/01/20
- *Fixed 1-Up power up randomly generated on 1 life mode.
- *Added Intro video prior to starting the game, can be skipped by pressing [A or Start] button.
- *Removed Unity setup screen when opening Devastation.exe.
- *Re-adjusted time added when beating a boss and time decrease in survival mode.
- *Fixed button selection in Options Menu.
- *Field generated by grabbing a power up when fully upgraded adds score per enemy bullet killed.
- *Fixed boss animations to transition smoother to next state instead of instantaneous movement.
- When retrieving the Max Out power up will only give player 1 life instead of 3 in a non-lifeless mode.
- *When survival mode is finished, (Main Menu) button select defaults to normal mode while still selected on survival mode.
- *Any player can pause game, only player one can select pause menu options.
- *Beating the secret boss, score doesn't contribute to player score, only total game score.
- Game Start Banner plays when game is Exited, Coroutine needs to be stopped when not playing.
Devastation_Build_010120.zip 131 MB
Jan 04, 2020
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