Devastation Update (02/08/20)

Log - 02/08/20 


  • Game now available on Steam and added 25 in game Achievements.
  • Fixed a bug when a player holds the slowdown buttons and dies, they stay slow when they start the game again until the slow button is pressed again.
  • Added when a player dies in survival on multiplayer, the person that died can spawn back after the boss is defeated.
  • Adjusted the difficulty of the enemies and bosses being much too difficult on insanity.
  • when a player is game over, the score display was "rude", created a game over state that waits a few seconds before score is displayed.
  • Added a feature to the special power up, you gain more score when "special" power up is active when you kill a boss.
  • Fixed a bug where only lives were given to the player when reaching a certain score. game detects if player is low on lives or bombs, if neither then a special power up is rewarded.
  • Fixed animation on the 9th boss showing off the screen in 1440 resolution.
  • Readjusted screen colliders so player and move closer to the edge of the screen.
  • Fixed a bug when 4 players beat the game, game would react in an infinite loop.
  • Fixed sound issue when 4 players played the shoot sound simultaneously was too loud over music.
  • Fixed a bug when playing multiplayer player can't take lives and come back to game, from people that have the same amount of lives.
  • Other performance tweaks.

[Known Bugs]

  • Gaining the multiplayer achievement can be obtained with 4 players by plugging in 3 more controllers and beating the last boss.
  • video background glitches and not looping seamlessly.

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