Devastation II Update (02/05/21)


Log - 2/5/21

Build Version 78.4

[Bug Fixes]

  • Fixed [living in the past] achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked".
  • Fixed retro music not active when unlocking [living in the past] achievement.
  • Fixed issue with turbo mode breaking on second playthrough.
  • Tuned down the amount of energy that the rail carbine uses.
  • Total number of kills for machine, spread, and rail weapons now saves, restarting the game, the player doesn't start back at 0.

[Known Bugs]

  • Multiplier sometimes doesn't change to RGB when over 300.
  • Steam Overlay can sometimes cause a possible game lockup which causes the application to close. [Seems to lock up only when broadcasting is active.]
  • Megabyte's saber beam state glitches randomly, plays beam sound every frame, will not fire beam and will continue to charge forever. (unable to replicate it)
  • Performance slow down on level 7, due to all the texture scrolling in the level.
  • Giga blaster takes a bit of performance due to the manipulating the material color to RGB with over 400 active bullets.

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